#author("2026-10-04T20:55:35+09:00","","") #ref(image.jpg,nolink,EU3);Europa Universalis V: Across the Pillars is arriving October 28th, 2026. #author("2026-10-05T16:27:57+09:00","","") #ref(image.jpg,nolink,EU3); Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. MilitaryEuropa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here:Europa Universalis V: Across the Pillars is arriving October 28th, 2026. Shape the future of Iberia and North Africa as Castile, Morocco and Granada compete for dominion across the region. Contest the Straits of Gibraltar, embark on unique Expeditions, navigate the future of the Iberian Union, and lead your nation into a new era of power and exploration. Features of Europa Universalis V: Across the Pillars include: The Battle of the Strait: A new historical situation focused on the conflict between Castile, Marinid Morocco and Granada over the remnants of Muslim rule in Iberia. New decisions, cabinet actions and country interactions themed around this contest New events and special actions related to the struggle over the Straits of Gibraltar The winner of the Battle of the Strait proceeds to the Golden Century situation, allowing the victor to continue to project power beyond the region. More historical flavor Unique Expeditions: Special Expedition content available only in Across the Pillars, including unique explorations, gold caravans, and treasure fleets. Religious Orders: New unique military orders for Iberian nations. Iberian Union: Choose the path of a centralized Iberian monarchy or a federalized Iberian state in a reworked Iberian Wedding scenario. Unite the thrones of the peninsula through new laws and policies. Iberian Bureaucracies: 12 new bureaucracy options drawn from Spanish and Portuguese history. Maghrebi Bureaucracies: 8 new bureaucracy options drawn from North African history. New Iberian Historical Events: Many new historical events for the region, including general Iberian content as well as unique dynamic events for Castile/Spain, Portugal, Aragon, and Navarre. New Maghrebi Historical Events: Many new historical events for the region, including general Maghrebi content as well as unique dynamic events for Morocco, Granada and other nations in the region. New Technological Advances: Dozens of new advances to research, unique to Iberian or Maghrebi nations. New Jewish Flavor including new events. New Cosmetic Flavor: New unit and ship models, portrait assets, event illustrations, monuments and Works of Art are available for Iberian and Maghrebi nations. New music: 6 new Castilian themed songs, played on baroque instruments and sung in medieval Spanish plus 3 new Moroccan themed songs inspired by 16th century call-and-response songs, played on the guembri and qraqeb. Wishlist now: https://pdxint.at/AcrossThePillarsEUV __________________________________________ 1.4 Open Beta Out Now Across the pillars isn't alone of course. Update 1.4, Rio Salado will be coming alongside it! Participation will help us identify and fix both bugs and balancing throughout the process finally leading up to the October 28th Release Date. 1.4 Open Beta Checksum: 592b Reminder, this beta is for update 1.4, it does not add anything included in the upcoming Across the Pillars Chronicle Pack How to join the 1.4 Open Beta: Open Steam Right Click Europa Universalis V in your library Click Properties > Game Versions and Betas Select EU5 Version 1.4 Launch EU5! Give us your feedback on the beta via the link here! What's new in Update 1.4: New Content & Flavor (Iberia & Maghreb) 315 new Advances go to Iberian and Maghrebi tags and cultures. Both regions got new flavor including: new events, decisions, and unique buildings for Aragon, Castile, Granada, Navarre, Mallorca, Tunis, Tlemcen, and more. New holy sites and monuments have also been added, alongside a full Jewish and Sephardi flavor with their own characters, dynasties, and government reforms. Expeditions A new system lets you send a leader and gold on a voyage across the map, from transatlantic exploration to grand diplomatic tours and religious pilgrimages. Some expeditions follow a fixed historical route, others chart their own path, and a few are global races where only the first nation to succeed gets the reward. Religion Cardinals are now full characters with their own subpanel and map mode inside the Catholic Church. Crusades and Jihads get a two-phase structure, a preparation period followed by the war itself, along with new leadership roles, a shared war chest, and dozens of new actions and events. Religious Orders also arrive with their own callings and crown actions. Economy Tariffs let you tax or subsidize foreign trade to balance revenue against diplomatic standing, and Trade Orders become far more customizable. Canals open new naval passages for a steep gold cost, with full control over who's allowed to use them. A new Default on Creditors action and an area-based Promote Industry system round out the economic toolkit. Politics & Diplomacy Inheritance Contracts and Betrothals add new ways to secure a dynasty's future, while a new Political Influence resource reflects how much authority a ruler actually commands. Republics and Theocracies each get their own new crisis events. An Oligarchic Capture disaster for decaying republics and a Crisis of Faith for theocracies in decline. Military War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here: War leadership is no longer automatically handed to the strongest country, instead it can now be offered or demanded. Estates with the appropriate privilege can field their own private armies, and rulers can press them into royal service at a cost. Cavalry and infantry balance has also been adjusted so that building nothing but cavalry is no longer the META (we think), encouraging more combined-arms play. Exploration & Colonization Quality of Life Colonial Charters can now be aimed at forming a new Colonial Nation, expanding an existing one, or integrating territory directly. New migration tools let you deliberately resettle pops after a conquest or into underdeveloped land, and colonization UI gets clearer health indicators and milestone messages throughout the process. Quality of Life & Tools The Laws panel, Road Builder, and Peace Treaty screens all got UX passes, alongside new Budget and Building Queue management tools. Save file sizes have been observed to be much smaller. The Mod Manager also receives a round of improvements. A full feature list can be found here: **ドメインが変更になりました [#r435a210] http://eu4.paradwiki.org/ ー> http://eu4.paradoxwiki.org ** はじめに [#b4c0c6d9] Paradox Interactiveのストラテジーゲーム「Europa Universalis 4」のwikiです。 このwikiは公式英語版のバニラを基本としています。 日本語化MODのユーザーを排除するものではありませんが、編集の際は英語ユーザーが分かる形での記載(英語ユーザーに伝わらないような用語は英和併記するなど)をして、皆が理解し楽しめる形での執筆にご協力よろしくお願いします。 (スマホ閲覧時は[[こちらからメニューへ移動>MenuBar]]) #contentsx **Google analytics [#jf84995b] 調整中 **wikiルールについて [#td7fb3d5] [[wikiルール置き場]]を御覧ください **検索 [#nbfa5aff] #search(データ,AAR,Comments) 上からwiki内を検索できます。「Ctrl」+「F」でのページ内検索も便利です。 **News [#f7fbe6bb] #include(News,notitle) **製品情報 [#p9291653] |CENTER:|||CENTER:|c ||製品名|説明|備考|h |~本体|[[Europa Universalis IV:http://store.steampowered.com/app/236850/]]|EU4本体(最新ver1.34.5)|-| |~エキスパンション&br;サブスプリクション|[[Expansion Subscription:http://store.steampowered.com/app/1896050/]]|全拡張がプレイ可能の月額制サブスクリプション|-| |~スターター&br;パック|[[Europa Universalis IV Starter Pack:https://store.steampowered.com/bundle/22086/Europa_Universalis_IV_Starter_Pack/]]|EU4本体 + AoW + CS + RoM + Digital Extreme Edition Upgrade Pack&br;公式オススメセット|-| |~エンパイア&br;バンドル|[[Europa Universalis IV: Empire Bundle:http://store.steampowered.com/bundle/6481/Europa_Universalis_IV_Empire_Bundle/]]|EU4本体 + 最新の拡張を除いた全拡張|-| |~アルティメット&br;バンドル|[[Europa Universalis IV: Ultimate Bundle:https://store.steampowered.com/bundle/22085/Europa_Universalis_IV_Ultimate_Bundle/]]|EU4本体 + 全拡張&全DLC|-| |~拡張パック|[[Conquest of Paradise:http://store.steampowered.com/app/241369/]]|[[詳細>データ/DLC紹介#tce0838a]]|中拡張((定価1690円。全体に関わる機能を追加。))| |~|[[Wealth of Nations:http://store.steampowered.com/app/279620/]]|[[詳細>データ/DLC紹介#xc4daa92]]|小拡張((定価1090円。一部の国家に関わる機能を追加。))| |~|[[Res Publica:http://store.steampowered.com/app/279623]]|[[詳細>データ/DLC紹介#q49a2206]]|極小拡張((定価540円。一部の国家に関わる機能を少数追加。))| |~|[[Art of War:http://store.steampowered.com/app/310031/]]|[[詳細>データ/DLC紹介#o4564530]]|大拡張((定価2190円。全体に関わる機能を多数追加。))| |~|[[El Dorado:http://store.steampowered.com/app/338160/]]|[[詳細>データ/DLC紹介#l6cecc90]]|中拡張| |~|[[Common Sense:http://store.steampowered.com/app/338163/]]|[[詳細>データ/DLC紹介#pd747a74]]|中拡張| |~|[[The Cossacks:http://store.steampowered.com/app/373370/]]|[[詳細>データ/DLC紹介#r9f17a8e]]|大拡張| |~|[[Mare Nostrum:http://store.steampowered.com/app/436120/]]|[[詳細>データ/DLC紹介#k834688d]]|中拡張| |~|[[Rights of Man:http://store.steampowered.com/app/486570/]]|[[詳細>データ/DLC紹介#ia999c6b]]|大拡張| |~|[[Mandate of Heaven:http://store.steampowered.com/app/538020/]]|[[詳細>データ/DLC紹介#m8790a27]]|大拡張| |~|[[Third Rome:http://store.steampowered.com/app/625050]]|[[詳細>データ/DLC紹介#u85aca67]]|小拡張| |~|[[Cradle of Civilization:http://store.steampowered.com/app/721340]]|[[詳細>データ/DLC紹介#pc22bcee]]|大拡張| |~|[[Rule Britannia:http://store.steampowered.com/app/760070]]|[[詳細>データ/DLC紹介#g085c057]]|小拡張| |~|[[Dharma:http://store.steampowered.com/app/827240]]|[[詳細>データ/DLC紹介#yd6e27d4]]|大拡張| |~|[[Golden Century:http://store.steampowered.com/app/960920]]|[[詳細>データ/DLC紹介#j76a768e]]|小拡張| |~|[[Emperor:https://store.steampowered.com/app/1259360/Europa_Universalis_IV_Emperor/]]|[[詳細>データ/DLC紹介#j3dfc51a]]|大拡張| |~|[[Leviathan:http://store.steampowered.com/app/1416420]]|[[詳細>データ/DLC紹介#b1df0784]]|大拡張| |~|[[Origins:http://store.steampowered.com/app/1756130]]|[[詳細>データ/DLC紹介#e292f62d]]|小拡張| |~|[[Lions of the North:https://store.steampowered.com/app/2012010/Europa_Universalis_IV_Lions_of_the_North/]]|[[詳細>データ/DLC紹介#p29f805f]]|小拡張| |~|[[Domination:https://store.steampowered.com/app/2223660/Europa_Universalis_IV_Domination/]]|[[詳細>データ/DLC紹介#d4921345]]|中拡張| |~|[[King of Kings:https://store.steampowered.com/app/2502910/Immersion_Pack__Europa_Universalis_IV_King_of_Kings/]]|[[詳細>データ/DLC紹介#p998a2b1]]|小拡張| |~DLCパック|>|>|~[[Early Upgrade Pack:http://store.steampowered.com/app/617962/]]| |~|[[American Dream:http://store.steampowered.com/app/241364/]]|[[詳細>データ/DLC紹介#g63e96e5]]|-| |~|[[Pre-Order Pack:http://store.steampowered.com/app/625172/]]|下記参照|-| |~|[[Call-to-Arms Pack:http://store.steampowered.com/app/625170/]]|下記参照|-| |~|[[Digital Extreme Edition Upgrade Pack:http://store.steampowered.com/app/625171/]]|下記参照|-| |~|>|>|~[[Monuments to Power Pack:http://store.steampowered.com/app/768340/]]| |~|[[National Monuments II:http://store.steampowered.com/app/241368/]]|マップグラフィック (ストーンヘンジ・姫路城など)|-| |~|[[Native Americans Unit Pack:http://store.steampowered.com/app/241371/]]|ユニットグラフィック(北米原住民)|-| |~|[[Muslim Advisor Portraits:http://store.steampowered.com/app/278712/]]|顧問ポートレイト (イスラム)|-| |~|[[Call-to-Arms Pack:http://store.steampowered.com/app/625170/]]|下記参照|-| |~|>|>|~[[Pre-Order Pack:http://store.steampowered.com/app/625172/]]| |~|100 Years War Unit Pack|ユニットグラフィック(百年戦争時)|バラ売なし| |~|Purple Phoenix|[[詳細>データ/DLC紹介#p17064c0]]|バラ売なし| |~|>|>|~[[Call-to-Arms Pack:http://store.steampowered.com/app/625170/]]| |~|The Winged Hussars Pack|騎兵ユニットグラフィック(ロシア・ポーランド・リトアニア)|バラ売なし| |~|The National Monuments Pack|マップグラフィック(富士山など)|バラ売なし| |~|>|>|~[[Digital Extreme Edition Upgrade Pack:http://store.steampowered.com/app/625171/]]| |~|The Stars and Crescent Pack|[[詳細>データ/DLC紹介#fd44abaf]]|バラ売なし| |~|The Horsemen of the Crescent Unit Pack|騎兵ユニットグラフィック(オスマン・マムルーク・ペルシャ)|バラ売なし| |~|The Conquest of Constantinople Music Pack|BGM|バラ売なし| |~コンテンツパック|>|>|~[[Conquest of Paradise Content Pack:http://store.steampowered.com/bundle/1863/]]| |~|[[Native Americans Unit Pack:http://store.steampowered.com/app/241371/]]|ユニットグラフィック(北米原住民)|-| |~|[[Native Americans II Unit Pack:http://store.steampowered.com/app/278710/]]|ユニットグラフィック(北米原住民)|[[Ultimate Unit Pack:http://store.steampowered.com/bundle/834360/]]| |~|[[Conquistadors Unit Pack:http://store.steampowered.com/app/241370/]]|ユニットグラフィック (スペイン・ポルトガル)|Ultimate Unit Pack| |~|[[Colonial British and French Unit pack:http://store.steampowered.com/app/278711/]]|ユニットグラフィック (植民地国家)|Ultimate Unit Pack| |~|>|>|~[[Wealth of Nations Content Pack:http://store.steampowered.com/bundle/2258/]]| |~|[[Trade Nations Unit Pack:http://store.steampowered.com/app/279622/]]|ユニットグラフィック(ジェノバ・ノヴゴロドなど商業系国家)|Ultimate Unit Pack| |~|[[Muslim Ships Unit Pack:http://store.steampowered.com/app/279621/]]|海軍ユニットグラフィック(イスラム)|Ultimate Unit Pack| |~|>|>|~[[Res Publica Content Pack:http://store.steampowered.com/bundle/2257/]]| |~|[[Indian Subcontinent Unit Pack:http://store.steampowered.com/app/295221/]]|ユニットグラフィック(インド)|Ultimate Unit Pack| |~|[[Indian Ships Unit Pack:http://store.steampowered.com/app/295222/]]|海軍ユニットグラフィック(インド)|Ultimate Unit Pack| |~|>|>|~[[Art of War Content Pack:http://store.steampowered.com/bundle/1224/]]| |~|[[Catholic League Unit Pack:http://store.steampowered.com/app/310033/]]|ユニットグラフィック(三十年戦争カトリック)|Ultimate Unit Pack| |~|[[Evangelical Union Unit Pack:http://store.steampowered.com/app/310032/]]|ユニットグラフィック(三十年戦争プロテスタント)|Ultimate Unit Pack| |~|>|>|~[[El Dorado Content Pack:http://store.steampowered.com/app/338161/]]| |~|South American Unit Pack|ユニットグラフィック(南米原住民)|バラ売なし| |~|Mesoamerican Unit Pack|ユニットグラフィック(中米原住民)|バラ売なし| |~|Songs of Exploration|BGM(大航海時代)|バラ売なし| |~|>|>|~[[Common Sense Content Pack:http://store.steampowered.com/app/373150]]| |~|Great Nations Unit Pack|ユニットグラフィック(ユーラシア諸国)|バラ売なし| |~|Free Cities Unit Pack|ユニットグラフィック(帝国自由都市)|バラ売なし| |~|Theocracies Unit Pack|ユニットグラフィック(神権制)|バラ売なし| |~|Buddhists Unit Pack|ユニットグラフィック(アジア仏教諸国)|バラ売なし| |~|>|>|~[[The Cossacks Content Pack:http://store.steampowered.com/app/373380/]]| |~|Black Sea Unit Pack|ユニットグラフィック(黒海諸国)|バラ売なし| |~|Great Hordes Unit Pack|ユニットグラフィック(遊牧民)|バラ売なし| |~|European Cavalry Unit Pack|騎兵ユニットグラフィック(ヨーロッパ)|バラ売なし| |~|Fort Pack|マップグラフィック(要塞)|バラ売なし| |~|>|>|~[[Mare Nostrum Content Pack:http://store.steampowered.com/app/436121/]]| |~|Italian Unit Pack|ユニットグラフィック(イタリア)|バラ売なし| |~|North African Unit Pack|ユニットグラフィック(北アフリカ)|バラ売なし| |~|East African Unit Pack|ユニットグラフィック(東アフリカ)|バラ売なし| |~|>|>|~[[Rights of Man Content Pack:http://store.steampowered.com/app/486571/]]| |~|German Princes Unit Pack|ユニットグラフィック(ドイツ)|バラ売なし| |~|West African Unit Pack|ユニットグラフィック(西アフリカ)|バラ売なし| |~|>|>|~[[Mandate of Heaven Content Pack:http://store.steampowered.com/app/538021/]]| |~|Asian Major Unit Pack|ユニットグラフィック(日本・中国・朝鮮)|バラ売なし| |~|Daimyo Unit Pack|ユニットグラフィック(戦国大名)|バラ売なし| |~|Northern Unit Pack|ユニットグラフィック(東アジア遊牧民)|バラ売なし| |~|Artillery Unit Pack|砲兵ユニットグラフィック|バラ売なし| |~|Asian Ships Pack|海軍ユニットグラフィック(東アジア)|バラ売なし| |~|>|>|~[[Cradle of Civilization Content Pack:http://store.steampowered.com/app/721341/]]| |~|Peninsula Unit Pack|ユニットグラフィック(湾岸諸国)|バラ売なし| |~|Persian Unit Pack|ユニットグラフィック(ペルシア)|バラ売なし| |~|Rivers Unit Pack|ユニットグラフィック(イラク)|バラ売なし| |~|Cradles of Civilization Music Pack|BGM|バラ売なし| |~|Persian Advisor Pack|顧問ポートレイト(ペルシア)|バラ売なし| |~|Muslim Woman Pack|顧問ポートレイト(イスラム女性)|バラ売なし| |~|>|>|~[[Dharma Content Pack:http://store.steampowered.com/app/827250/]]| |~|Hindu Army Units|ユニットグラフィック(ヒンドゥー系インド)|バラ売なし| |~|Indian Muslim Army Units|ユニットグラフィック(イスラム系インド)|バラ売なし| |~|Elephant Cavalry|騎兵ユニットグラフィック(南インド)|バラ売なし| |~|New Portraits|顧問ポートレイト(インド)|バラ売なし| |~|New Music|BGM|バラ売なし| |~|>|>|~[[Emperor Content Pack:http://store.steampowered.com/app/1264340/]]| |~|Beyond the Alps|ユニットグラフィック(アルプス諸国)|バラ売なし| |~|Balkan Units|ユニットグラフィック(バルカン諸国)|バラ売なし| |~|The Unifiers|ユニットグラフィック(統一ドイツと統一イタリア)|バラ売なし| |~|Three New Songs|BGM 3曲|バラ売なし| |~BGM|>|>|~[[Ultimate Music Pack:http://store.steampowered.com/app/617960/]]| |~|[[Songs of the New World:http://store.steampowered.com/app/241372/]]|BGM|-| |~|[[Republican Music Pack:http://store.steampowered.com/app/310030/]]|BGM|-| |~|[[Songs of War Music Pack:http://store.steampowered.com/app/310034/]]|BGM|-| |~|[[Guns, Drums and Steel Music Pack:http://store.steampowered.com/app/327830/]]|既存の曲のメタル・リミックス|-| |~|[[Guns, Drums and Steel Volume 2 Music Pack:http://store.steampowered.com/app/338162/]]|既存の曲のメタル・リミックス Volume2|-| |~|[[Guns, Drums and Steel Volume 3 Music Pack:https://store.steampowered.com/app/1756190/Europa_Universalis_IV_Guns_Drums_and_Steel_Volume_3_Music_Pack/]]|既存の曲のメタル・リミックス Volume3|-| |~|[[Sounds from the community - Kairis Soundtrack:http://store.steampowered.com/app/373400]]|アジア風のBGM|-| |~|[[Sabaton Soundtrack:http://store.steampowered.com/app/415680/]]|スウェーデンのパワーメタルバンド「Sabaton」のサントラ|-| |~|[[Sounds from the community - Kairis Soundtrack Part II:http://store.steampowered.com/app/443720/]]|アジア風のBGM Part2|-| |~|[[Fredman's Epistles:http://store.steampowered.com/app/486970/]]|スウェーデンの有名な詩人の詩を歌詞にしたBGM|-| |~|[[Songs of Regency Music Pack:http://store.steampowered.com/app/487150/]]|Rights of ManのためのBGM4曲|-| |~|[[The Rus Awakening:http://store.steampowered.com/app/642780/]]|Third RomeのためのBGM3曲|-| |~|>|>|~非Ultimate Music Pack| |~|[[Guns, Drums and Steel Volume 3 Music Pack:http://store.steampowered.com/app/1756190/]]|既存の曲のメタル・リミックス Volume3|-| |~その他|>|>|~無料DLC| |~|[[Evangelical Majors Unit Pack:http://store.steampowered.com/app/539260/]]|ユニットグラフィック(三十年戦争プロテスタント3ヶ国)|-| |~|[[Catholic Majors Unit Pack:http://store.steampowered.com/app/414301/]]|ユニットグラフィック(三十年戦争カトリック3ヶ国)|-| |~|[[Songs of Yuletide:http://store.steampowered.com/app/241373/]]|12月に聞けるBGMC|-| |~|>|>|~Tool| |~|[[Crusader Kings II Exporter to Europa Universalis IV:http://store.steampowered.com/app/226665/]]|CK2からのセーブデータ移行ツール|-| |~|>|>|~[[Ultimate E-book Pack:http://store.steampowered.com/app/617961/]]| |~|[[Anthology of Alternate History:http://store.steampowered.com/app/295220/]]|EU4の時代を背景とした歴史IF短編小説集|-| |~|[[Wealth of Nations E-book:http://store.steampowered.com/app/304590/]]|アダム・スミスの「国富論」のEbook版|-| |~|[[Art of War Ebook:http://store.steampowered.com/app/327831/]]|「孫子の兵法書」のEbook版|-| |~|[[Common Sense E-Book:http://store.steampowered.com/app/373160]]|トマス・ペインの「コモン・センス」のEbook版|-| **日本語化MOD [#we2b160d] ''日本語化MODの配布元は次のリンク先にあります。自己責任でどうぞ。'' https://github.com/matanki-saito/EU4dll 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