パッチ情報/過去パッチ情報置き場 v1.20
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[[パッチ情報]]
*Pach 1.20 [#w24dcf99]
このページは書きかけです。
#divregion()
#contents
#enddivregion
**1.20.1 [#w6199479]
**1.20.0 [#ff7e2259]
Patch 1.20(通称「Ming」)は2017年4月6日にリリースされた...
DLC「Mandate of Heaven expansion」と同時にリリースされた。
***DLC(MoH)追加要素 [#l4a950b3]
//States without devastation in a country with positive s...
- Devastationが0なStateは正のStabilityの時ゆっくりと繁栄...
//You can now enact edicts in a state, increasing state m...
- State単位でEdict(勅令)を発することができる。少なくと...
//Ages now have objectives that can be fullfilled, and pr...
- Age(時代)には達成可能な目標が設定されており、達成する...
//You can now gain splendor though fullfilling objectives...
- Ageの目標を達成することでSplendor(輝き)を得ることがで...
//Abilities for Age of Discovery now scripted and impleme...
//Abilities for Age of Reformation now scripted and imple...
//You can now start a golden era that lasts for 50 years ...
//Abilities for Age of Absolutism now scripted and implem...
//Abilities for Age of Revolutions now scripted and imple...
- Age of Discovery(大航海時代)、Age of Reformation(宗...
- 各Ageの目標を3つ達成すると、50年間有効なGolden Era(黄...
//Added Empire of China mechanics (Mandate initially held...
- Empire of China(中華帝国)メカニズムを加えた。(Mandat...
//The Emperor of China now uses Meritocracy instead of Le...
- Emperor of ChinaはLegitimacyの代わりにMeritocracy(能力...
//Countries in the Eastern Religion group and countries w...
- Eastern Religion Groupに属する国々と、Horde Government...
//Nations can now ask to become a Tributary State under a...
- Eastern Religion GroupかHorde Governmentの国は、他のEas...
//Added "Force Tributary State" Casus Belli available to ...
- Celestial Emperorは隣接する国に対して"Force Tributary S...
//Added force Tributary State peace option.
- 平和条約でTributary Stateになることを強制できる。
//Tributary States can now accept or refuse sending tribu...
- Tributary Stateは朝貢するかしないかを選べる。朝貢すれば...
//Tributary States from history are now disabled if start...
- 歴史的なTributary StateはMandate of Heaven DLCを持たな...
//Tributary States can call their Overlord in defensive w...
- Tributary Stateは防衛戦争において宗主国に参戦要請できる...
//Tributary States don't get the "Subject Nation" penalty...
- Tributary Stateは"Subject Nation"ペナルティを受けない。
//The Emperor of China can now use 20 Meritocracy to enac...
- The Emperor of China(中華皇帝)はMeritocracyを20消費し...
//Five new Subject Interactions for Daimyos.
- Daimyo(大名)に5つの新しいInteraction(干渉)を加えた。
//Confucian countries now have a Harmony value. Harmony a...
- Confucian(儒教)の国々はHarmony(調和)の値を持つ。Har...
//Confucian countries can now Harmonize with other religi...
- Confucianの国々は同一グループ・同一宗教グループの他の宗...
//Manchu-culture nations can now recruit banners from Man...
- 満州文化の国は満州文化のStateからBanner(旗)を招集でき...
//You can now give the order to do an artillery barrage f...
- Mil Power(MIL)を使用してArtillery Barrage(弾幕)を実...
//Shogunate government type has three special interaction...
- Shogunate Government(幕府政体)には幕府自身とすべてのD...
//Macro Builder: The new Diplomacy Tab allows you to list...
- マクロビルダー:新たな外交タブにおいて、特定の外交アク...
//Shinto countries now have an isolationism level that ca...
- Shinto(神道)の国々はIsolationism(鎖国主義)レベルを...
***無料追加要素 [#t14d46f4]
//Devastation: Provinces now have devastation counter tha...
- Devastation(荒廃):Provinceは0から100のDevastationカ...
//Added Statistics button that opens End game/Statistics ...
- ゲーム内メニューにStatistics(統計)ボタンを追加した。
//The game now has four different ages.
- 4つのAgeを持つようになった。
//Removed Absolute Monarchy from the game, and replaced w...
- Absolute Monarchy(絶対君主制)を取り除き、Age of Absol...
//Moved religious locks from before the year 1650 to be v...
- Religious Lockを「1650年以前」から「Age of Discovery、A...
//added better and worse comparisons to other players in ...
- Statistics画面において、他のプレイヤーとの比較をできる...
//[Art of War] Automatic Fleet Transport now docks to pic...
- Automatic Fleet Transport(部隊の自動海軍輸送)は可能で...
//Replaced old Celestial Empire Factions with new ones th...
- Celestial Empire Factionsを歴史的により正しくそれぞれの...
//You can now decide to declare bankruptcy on your own if...
- Loan(負債)を持っていれば、Bankruptcy(破産)を宣言す...
//Units now use retreat animations during shattered retre...
- UnitはShattered Retreat中は撤退アニメーションを使うよう...
//Strengthen Government now increases absolutism by +2.
- Strengthen Government(政府を強化)はAbsolutismを2ポイ...
***ゲームバランス [#h1a995ab]
- Mercenaries now get priority in entering the battle ins...
- State Maintenance is no longer 100% free in the capital...
- Capital State now also have +5% Instition Spread.
- Province limit for CAS when forming SPA as ARA increase...
- Tech impact for administrative efficiency is now 0-30% ...
- Events, decisions & other scripts tweaked to use absolu...
- Spies no longer are sent home when discovered, but inst...
- Stabhit peaceoffers have now been restored to 50% of th...
- You can no longer call in allies that have a truce with...
- Prussian Militarisation is now 50% harder to maintain n...
- Prussian Militarisation is now less impact on maintenan...
- Victory Cards ticking up/down is now 10 years instead o...
- Japanese Traditions are now 5% discipline instead of +1...
- Ottoman Millets are now 20% coring cost reduction inste...
- You now get the final victory cards even if you haven't...
- A fully maxed victory card adds +1 score each month now.
- Mercenaries now cost twice as much to reinforce.
- Mercenary regiments now cost 10 more as base purchase p...
- Reduced Liberty desire from development in vassals. 10...
- Daimyos no longer count towards diplomatic relations fo...
- Shogunate given additional diplomat and envoy travel ti...
- Ayuthayan events now give 2 mercantilism rather than 7.
- Can now only ask for at most 50% of another country's t...
- Reduced Native American Tech 5 infantry unit pips from ...
- Reduced counting_coups idea from 15% morale to 10%
- Spynetworks now decay while being discovered.
- Liberalism now depends on Absolutism.
- Non-tributary subjects are now exempt from most disaste...
- Removed Protectorates, they are now all considered vass...
- Bankruptcies now have less impact on morale, unrest and...
- Will now never be possible to form the the same tag mor...
- Reduced amount of states from government and technology...
- RNW should no longer generate areas with more than 5 pr...
- Having done unconditional surrender now impacts autonom...
- Devastation now slowly decline if you have unconditiona...
- All owned provinces have 0 unrest while you have surren...
- Nations that has unconditionally surrendered can not ta...
- Manually increasing development now also decreases deva...
- Colonies no longer generate unrest.
- No longer possible to increase autoonomy if you don't h...
- Cavalry Ratios removed from techgroup, and added to oth...
- Steppe Horde government now have +25% Cavalry Ratio.
- Winged Hussars Idea gives +10% Cavalry Ratio now.
- Happy Cossacks Estates give +10% Cavalry Ratio now.
- Sunni Religion lost tolerance own, but gained +10% Cava...
- Tengri lost 2 unrest, but gained +25% Cavalry Ratio.
- Tengri now have 20% cheaper regiments, up from 10% chea...
- Subjects occupying a province for you will now automati...
- There is now a +5% bonus to colonising on the same cont...
- Bankruptcy now adds devastation to provinces, and clear...
- The Eight Banners idea for Manchu increases the amount ...
- Trust gain on start of game is no longer the same for a...
- Trust loss on start of game due to Historical Rival now...
- Cancel Subject now has war score cost capped at 60% if ...
- Sharing of maps can now be done when at war.
- Independent Daimyos that become subjects to Shogun or E...
- Nations in debt and running deficits can no longer buy ...
- Rebel Occupation is now giving the occupied modifier li...
- Devastation now have a far less impact on development c...
- Trade Companies no longer gets counted as territory whe...
- Subjects that count as independent (aka tributaries), n...
- In Debt calculations now calculates current interests, ...
- Going bankrupt now destroys all buildings built in the ...
- Manually removing a province from a trade company now m...
- Devastation now have a minor impact on friendly and hos...
- Spices now reduce devastation monthly by 0.1 instead of...
- Provincial bonus from Wool is now +10% local movement s...
- You can now scorch hostile territory, and now scorching...
- Removed Colonial Nation penalty to Settler Chance and C...
- Daimyo subjects no longer increase your forcelimit by 1.
- A country is now considered to be in debt if having loa...
- You can now claim Defender of Faith even when current h...
- Core creation cost reduction cap changed from 90% to 80...
- Core creation time now can't go below 6 months.
- Fixed bug with AI merchant placement.
- Improved initial placement of merchants.
- Colonial Nations can now start war with neighbours of a...
- Removed rule that you couldn't make a separate peace wi...
- Deus Vult is now last idea in religous ideas.
- Subject types that allow Embargo Rivals interaction no ...
***AI [#t274c1bb]
- AI now more inclined to boost stability from 0 to 1.
- Low levels of corruption no longer make the AI not decl...
- Fixed bug where AI would forget about a fleet with troo...
- AI should now be more stable in its advisor handling.
- AI will no longer cancel coring and culture conversions...
- AI will now properly budget for navy updgrades.
- AI will now voluntarily go into bankrupcties if their e...
- AI armies will now be slightly more careful when on low...
- Fixed bug where AI who didn't want to kill your rebels ...
- Bug fixes and tweaks in AI power balance evaluation dur...
- AI now doesn't like to ally with nations that have gone...
- Daimyos and the Shogun will no longer help each other w...
- Fixed bug that AI couldn't always fire advisors, even w...
- Fixed bugs that made the AI develop in subjects without...
- Fixed issue where AI ordered their units into impossibl...
- Fixed issues causing AI to break royal marriages too of...
- AI now uses spy actions more based on certain circumsta...
- Fixed that AI could take many months to peace out despi...
- Improved AI planning for where to send how many and whi...
- Fixed issue that caused AI to recruit way too many merc...
- Improved AI colonization.
- Fixed bug where AI sent one more colonist than they cou...
- AI less hesitant to declare trivial wars.
- AI now makes sure forts are active when rebels are abou...
- Catholic nations now better recognize the Treaty of Tor...
- Several small improvements to AI colonization.
- AI is now slightly more brave when carpet sieging.
- Fixed that parts of desparation logic for small AI abou...
- AI war allies now consider land given to their subjects...
- AI no longer privateers where allies have significant t...
***インターフェイス [#s8beffce]
- State view is now a new separate tab with all state-rel...
- Zone of Control mapmode no longer stripes unowned provi...
- Development mapmode now scales to maximum development
- Selecting a country in development mapmode will now lim...
- Tooltip for spy network size in your own country's dipl...
- Navies can no longer be colored in "condottieri enemy" ...
- "Independent Nation" modifier changed name to "Base", w...
- Swapped icons for having colonies and being a colony in...
- Added tooltip for when truce blocks offensicve alliance...
- Fixed so that stability cost modifiers are shown even w...
- Fixed that Goods Produced tooltip didn't properly show ...
- Added an alert for being able to enact a Decree.
- Added a new ledger page to show accumulated score per a...
- Can now sort by impact of modifiers in development view...
- Added message for when golden era ends for the player.
- Added a mapmode for devastation.
- Discovered Spynetworks now have their size colored red ...
- Absolutism icons now tell you how much various actions ...
- Improved tooltips for economyview buttons.
- Create Dependency interface now shows more than 3 natio...
- Improved tooltips in leader-select panel.
- Manpower no longer overflows in ledger.
- Rebel progress decaying now tells you how much it will ...
- Ahead of Time bonus/penalty now updates while technolog...
- Mothballed fleets will now tell you how much it would c...
- Added tooltip for when natives that cant build ships ca...
- Favor Tooltip text now shows date of next favor.
- Discovered spies now tell you when they are effective a...
- Added "d" shortcut for opening state edict view in stat...
- Added "Include territories" checkbox to macro builder d...
- Can now select buildings in building macro view even if...
- Counter tooltip in combat now lists regiment category.
- Fortlevel is now displayed properly in the province int...
- Macro builder building view will now show an icon when ...
- Right clicking on constructions on the map will now can...
- Window for accepting a military access request now list...
- Macrobuilder development map icons now show the provinc...
- Macrobuilder development entries can now be clicked to ...
- Ship Durability is now shown in the mil view.
- Macrobuilder estate map icons now show the province's t...
- Added an coalition icon in peaceview which will appear ...
- Tooltip for missionaries now say expected day of finish...
- Disaster tooltip now says when the disaster will start.
- Description for Break Vassalization now tells you of th...
- Added icons instead of just letters in Estates outliner.
- Liberty Desire tooltip now shows what countries' streng...
- Fixed bug where vassal target's allied vassals were lis...
- War declaration window is now bigger in larger resoluti...
- Subject Interaction sub window is now bigger in larger ...
- The Ledger now has filters for showing only Allies, Riv...
- Imperial Authority now updates when the window is open.
- Moved War Overview shields a little bit to the left to ...
- Ledger: Rows with data for your own country now has a s...
- There is now a special message type for your subject jo...
- Added a 'cv' console command now, that prints important...
- Added Improve by Value to macro builder building provin...
- Can now sort by improve value (modifier divided by cost...
- Macro builder building interface now shows sailor incre...
- Fixed that some visual effects in provinces disappeared...
- Different levels of devastation now cause different int...
- "The X Area" now reads "the X Area" instead.
- Fixed "Will arrive in" tooltip saying January year 1 fo...
- Can no longer sort macro builder development entries by...
- Siege View: New siege graphics for asian countries.
- Your own Liberty Desire can now be seen in Subjects View.
- Liberty Desire tooltip for subjects now colours increas...
- Defender of Faith tooltip will now complain about less ...
- Prestige Effect now says the name of the country if not...
- Transfer Trade Power treaty now explicitly says the cou...
- Popup informing you that overlord placated your rulers ...
- Can now zoom on provinces in macro builder culture view...
- Text explaining a royal marriage will no longer list le...
- Added missing "Verification email sent" localisation in...
- Claiming Defender of Faith from another country now als...
- Tooltip for current Defender of Faith now explains why ...
- Description for why you can't claim defender of faith n...
- Transfer Occupation list is now sorted by name.
- Clicking on trade centers on the map will no longer tak...
- Improved tooltips in military view to follow standards.
- Added clarification to tooltip that Claiming Throne giv...
***Mod作成 [#z6644815]
***スクリプト [#za6c74ae]
- Coptic religion should now be easier to tell apart from...
- It is no longer possible to lose Prussian Monarchy via ...
- Pagans can no longer take their conversion to X decisio...
- Renamed the Gascogne province to Bordeaux.
- Pyrenees area renamed to Gascony, now includes Bordeaux.
- Viscaya, Navarra and Labourd are now part of the new Va...
- Jaen is now part of the Lower Andalucia Area.
- Granada is now part of the Upper Andalucia Area.
- Forming Tibet now requires Vajrayana religion.
- Dispositio Achillea now checks directly for union with ...
- Added Garhwali Ideas.
- Added 30 new provinces in China, Mongolia, Manchuria an...
- Added 14 new provinces in Japan.
- Added Akamatsu tag in Japan.
- Added Chiba tag in Japan.
- Added Isshiki tag in Japan.
- Added Ito tag in Japan.
- Added Kikuchi tag in Japan.
- Added Kono tag in Japan.
- Added Ogasawara tag in Japan.
- Added Shoni tag in Japan.
- Added Satake tag in Japan.
- Added Toki tag in Japan.
- Added Utsunomiya tag in Japan.
- Added Tsutsui tag in Japan.
- There are now separatist rebels in the Semien province ...
- The Capital of Hawaii when colonized will now be Honolu...
- Adjusted the terrain of the Castille-Portugal Border a ...
- Split Japanese Seazones to better account for the great...
- Added is_emperor_of_china trigger.
- Added imperial_mandate trigger (checks if Mandate is >=...
- Added empire_of_china_reform_level trigger (similar to ...
- Rajput Resistance idea now reduces war exhaustion inste...
- Rajput Trading houses idea now gives trade efficiency i...
- Added dismantle_empire_of_china (= true/false) effect.
- Added set_emperor_of_china (= countrytag) effect
- Added add_mandate (= value) effect
- Added set_mandate (= value) effect
- Added on_chinese_empire_dismantled OnAction
- Country Specific disasters will now always be visible s...
- Some existing year checks now instead change for curren...
- The Peasants War disaster can now only trigger in the A...
- The Religious Turmoil disaster can now only trigger in ...
- The Liberalism disaster can now only trigger in the age...
- The English Civil War disaster now triggers in the age ...
- The French Revolution now triggers in the Age of Revolu...
- The French Wars of Religion disaster now triggers in th...
- The English Civil War disaster now triggers in the Age ...
- The Castilian Civil War disaster now triggers in the Ag...
- The Counts Feud disaster now triggers in the Age of Ref...
- The Time of Troubles Disaster now triggers in the Age o...
- The Swahili states now start the game with the Feudalis...
- Added meritocracy (= value) trigger.
- Added add_meritocracy effect.
- Added set_meritocracy effect.
- Hejaz is now a vassal of the Mamluks in 1444.
- Carribean region now belongs to the Central American Su...
- Esen Choros now starts with the Inspiring Leader Person...
- Soba is now an inland center of trade.
- Daimyos that no longer are subjects to Japan will now b...
- Timurid Mission to Invade India now also gives Horde Un...
- Mewar now starts with a core on Marwar. In starts after...
- Mollucan idea for colonist has now been moved from thir...
- Added harmony ( = value [0,100] ) trigger.
- Added harmonization_progress ( = value [0,100]) trigger.
- Added add_harmony ( = value [0,100] ) effect.
- Added add_harmonization_progress ( = value [0,100] ) ef...
- Added Events for Tributary States and their Overlords.
- Random Event A Golden Era for our culture now gives a b...
- Updated description of Judaism to reflect more starting...
- Added add_harmonized_religion history cmd.
- Added is_harmonizing_with_trigger ( = <religion or reli...
- Added has_harmonized_with trigger ( = <religion or reli...
- Added support for "else" in if effects.
- Added Confucianism Events.
- Added Japanese Incidents
- Forming Austria now gives permanent claims on Inner Aus...
- Semien, Damot, Ennarea, Kaffa, Janjiro, Welayta, Shewa ...
- Hadiya will now use the Somali DLC units for those that...
- Dongola and Beja will now use the Nubian DLC units for ...
- Bengal and Burma regions should no longer have the same...
- A number of sea zone names adjusted to better fit their...
- Many Advisor related events now give meritocracy effect...
- Added text for the event to dismantle the empire of chi...
- Samarkand is now an inland center of trade.
- Trade Nodes will now never transcend area borders.
Provinces in the same area will belong to the same node.
What provinces belong to what trade nodes have also been ...
- Changed Millets' name and description to Kanunnames.
- Isfahan is now an Inland Centre of Trade.
- Changed a number of Trade Node colors to avoid similar ...
- Can now play as a peasants republic in nation designer.
- Damascus is now an inland centre of trade.
- The Kongo river now has an estuary modifier in Ngoyo.
- Jeddah is now a coastal centre of trade.
- Tripoli is now a coastal centre of trade.
- Jenne is now an inland center of trade.
- Removed Kizilmak Estuary and instead added Center of Tr...
- Thesaloniki is now a Coastal Center of Trade.
- Regensburg is now an Inland Center of Trade.
- Smolensk is now an inland Center of Trade.
- Milan is now an inland Center of Trade.
- Harer is no longer a Center of Trade.
- Kabul is now an inland Center of Trade.
- Magdeburg is now an inland Center of Trade.
- Japan tag is now only used for united Japan. Shogunate ...
- Added Ashikaga tag.
- Ayuthaya, Lan Xang, Khmer, Dai Viet, Champa, Malacca, R...
- Savoy now uses a flag from a later date in the period t...
- Effects giving you advisors now tell their effect in th...
- Naples is now a Coastal Centre of Trade.
- Updated Consulate of the Sea for new Trade Centres.
- Rewrote Neapolitan Ideas.
- AI Crimea no longer weighs the option to volountarily s...
- Lowered base chance of AI Crimea accepting voluntary su...
- Added disaster for Empire of China that does not accept...
- Added 6 new provinces to Korea.
- The death of Haji Giray event will no longer trigger if...
- Trade Company building is now called Trade Station to r...
- Change Government Country Decisions have a cooldown of ...
- Added end_incident (= incidentname) effect.
- Rebalanced, re-wrote and/or edited existing Japanese ev...
- Added 8 Shinto Incidents.
- The National Bank Event now let's you choose between 50...
- Added Disaster for the Empire of China when bordered by...
- Iron and Copper can now appear in more provinces in the...
- Added Court and Country Disaster.
- Ottomans no longer start with cores on Ramazan and Dulk...
- Changed titles and descriptions of Administrative Techn...
- Shan now has a color that's not as close to Mings.
- Updated triggers for colonial nation naming to now more...
- Mongolia now has ruler history back to Kubilai Khan (no...
- Added ruler traits to various event-spawned historical ...
- Added Meritocracy Events.
- Added "is_dynamic_tag" trigger.
- Added Korean Dynamic Province Names.
- Added Ditmarscher Ideas.
- Added Imagawa Ideas.
- Added Hatekayama Ideas.
- Kyoto now starts with the Heian-kyo permanent province ...
- Owari now starts with the Jingu permanent province modi...
- Musashi now starts as a Coastal Center of Trade.
- Added Amago Ideas.
- Added some Ainu dynamic province names.
- Added Hosokawa Ideas.
- Added Yamana Ideas.
- Added Uesugi Ideas.
- Added Date Ideas.
- Added Shoni Ideas.
- Added Ogasawara Ideas.
- Added Otomo Ideas.
- Added Ouchi Ideas.
- Added Utsunomiya Ideas.
- Added Ashikaga Ideas.
- Added Toki Ideas.
- Added Satake Ideas.
- Added Takeda Ideas.
- Added Ando Ideas.
- Added Chiba Ideas.
- Added Shimazu Ideas.
- Added Ito Ideas.
- Added Isshiki Ideas.
- Added Tsutsui Ideas.
- Added Kikuchi Ideas.
- Added Kono Ideas.
- Added Nanbu Ideas.
- Added Shiba Ideas.
- Updated Japanese Ideas to reflect that Japan is now a u...
***バグ修正 [#x786b393]
- Fixed bug that trust penalty from using Break Alliance ...
- Fixed not being able to see active rebel progress in su...
- Battles should now not end if there is enough reserve s...
- Replaced "Meath" with "Pale" in tutorial.
- Fixed bug with when armies are colored as "condottieri ...
- Missions now choose between target provinces/countries ...
- Fixed issues with Random New World due to how regions a...
- Golden Horde and Great Horde now both use the Golden Ho...
- Ottoman mission to conquer Egypt no longer requires own...
- Added missing localization for the ad-Dahna area.
- Fixed problem with decision to form Spain diplomatically.
- HRE: Fixed Emperor losing electorship if their new rule...
- Retreating logic now treat Condottieri as belonging to ...
- Your aristocrats will no longer worry about your regenc...
- The nobility estate disaster will no longer permanently...
- Unit view will no longer reset when units are being mer...
- Units will now get properly exiled (instead of stuck) w...
- Fixed a crash when selecting another bookmark after cre...
- Campaign Statistics: Longest reign is now counted from ...
- Campaign Stats: Best Province now set correctly when an...
- Campaign Stats: Fixed Disasters stat not set correctly
- Mapmode shortcuts in future versions will now be saved ...
- Fixed "Ghost Custom Nation" exploit.
- Power cap can no longer go below 999, even if you have ...
- Ottoman harem politics will be a bit less accusatory.
- Pretender rebels should now properly end the internal c...
- Fixed issue which could result in the event target not ...
The problem resulted in no province effect from either op...
- Cleaned up some duplicates in database files.
- Added missing effect limit to tengri event 6 that somet...
- Dongola is now rank 1.
- HRE and Empire of China no longer get a few ticks of in...
- Fixed typo in global trade institution spread modifiers...
- Rohilkhand now has Hindvi culture.
- Consort Event for choosing home province of Consorts fa...
- Fixed localisation bug in consort event that failed to ...
- Fixed some issues in later start dates history.
- Fixed inconsistencies in kill_leader effect.
- Turkish culture province names no longer have 2 provinc...
- Fixed Typo in Malaccan flavor event 2.
- Ruthenian Ideas will now be available even if you form ...
- Fixed crash when forming nations.
- The Death of Adolf VIII will no longer have an option t...
- Sozak now starts with a Kazakh Core.
- Prussian Missions now check that they don't target thei...
- Moving Capital to St Petersburg now no longer always ma...
- There should no longer be any risk of getting a regency...
- Fixed bug that game could automatically unpause upon OOS.
- Seven Cities Event 400, The Survivor, will no longer tr...
- Exclusion criteria for kind hearted personality will no...
- Fixed missing equal sign in Austrian flavor event.
- Fixed missplaced quotationmark in Cree country file.
- Mission to build colony to city will now apply correct ...
- Only Christian countries can now get the last jousting ...
- Fixed crashbug with condottieries.
- Fixed saved diplomatic actions (e.g. Alliance requests)...
- The Printing Press institution will no longer spawn at ...
- Subjects now get Aggressive Expansion for taking land i...
- Fixed alliances braking when they shouldn't when becomi...
- Fixed Revoke Core being blocked in Humiliate Rival CB.
- Fixed an out of sync in kill_leader effect.
- Added on_accept_tribute, on_refuse_tribute on_actions.
- Fixed misspelling in Nitran Ideas.
- Cross and Crescent events "Shiite and Sunni" and "Sunni...
Instead they'll spawn in just one state. They will also o...
- Thirty Years War events that refer to La Rochelle now t...
- Province View: Fixed convert religion button tooltip no...
- Cavalry Flanking from Country Ideas now only affect Cav...
- Fixed a CTD in outliner from spying.
- Republican Outcome of the Polish royal struggle will no...
- Asian countries that cause the birth of the Colonialism...
- Eleni/Helen of Ethiopia from Ethiopian flavor events or...
- Loan repaid message will now have a ducat symbol instea...
- A country that converts from christianity will no longe...
- Odds for Burgundian inheritance will now be more consis...
- Fixed exploit with adding province to HRE multiple time...
- Fixed a bug that would cause economy screen to miscalcu...
- Fixed extra "1" in provinceview.
- Invested Papal Influence no longer dissapear at a tag-c...
- Great Powers Influencing now affects powergain is toolt...
- Hostile victory cards are now shown as negatives in sco...
- Dismiss Advisor button now enables if you get enough mo...
- Improved error handling and stability when saving local...
- Army and Navy Tradition should now be capitalized consi...
- Fixed missing text from personality options for random ...
- Fixed grammar in loadingtip about Ottomans.
- Impact of new cap after embracing an institution will n...
- Force Removed rivals are now saved in the savegame.
- Idea finishers impact on Estates now clarify its an imp...
- Fixed issue which made some culture countries always ge...
- Fixed bug that Colonial Nations didn't transfer trade p...
- Fixed crash when forming nation that had previously exi...
- A Tribal Succesion Event now use correct text for its b...
- Fixed an exploit regarding colonists in tradecompany re...
- Fixed a text error in the tooltip for defender of the f...
- Fixed issue where the "Question of Province X" Subject ...
- Subjects can no longer form Trade Leagues.
- Cancel Subject and Union With can no longer be selected...
- The event "Family Ties" will no longer trigger if the h...
- Changing government away from Parliament ones now remov...
- Effects giving faction influence will no longer be disp...
- Large Estates names are now cropped in outliner, not fo...
- Fixed bad dlc check for hagia sophia mosque conversion.
- Macro Builder Diplomacy Tabs have shortcuts a,s,d,g,z,x...
- Game now correctly refers to the Church building in the...
- Fixed support rebel dialog showing as empty if the only...
- Fixed typo in event 6115, "Our Army is not so grand".
- Fixed wrong pronoun in personality event 34, Economics ...
- Parliament Event 1 will no longer try to assign seats t...
- Corrected typo of the province of Matrega which was ref...
- Fixed spammy appearence of Fetishist event 420.
- Idea Group Event 1301 - Nobles Worried will now refer t...
- Fixed province of Piekouagami being named Piekougami.
- Fixed bad scope for mtth modifiers of colonial event 1
- Province 1747 - Caceres, Renamed to Extremadura to avoi...
- Fixed that Transfer Trade Power cost 0% war score when ...
- Fixed bug that condottieri movement over strait was not...
- Condottieri can now walk into Terra incognita when the ...
- Fixed exploit that would allow sending more diplomats t...
- Daimyos can now take land in independence wars without ...
- The option for Colonial Country Event 10 'Colonial Wars...
- Fixed bad target for opinion modifier in Arawak flavor ...
- Fixed typo in description for Ethiopian Country Idea, "...
- Campaign Stats View: Fixed player's own avarage kills/l...
- England is no longer an English Monarchy at all start d...
- Fixed that opinion penalty from privateering only happe...
- Disaster modifiers will now get removed when a country ...
- Can no longer make countries you have a truce with as a...
- Level 3 advisor events should now pick right pronoun fo...
終了行:
[[パッチ情報]]
*Pach 1.20 [#w24dcf99]
このページは書きかけです。
#divregion()
#contents
#enddivregion
**1.20.1 [#w6199479]
**1.20.0 [#ff7e2259]
Patch 1.20(通称「Ming」)は2017年4月6日にリリースされた...
DLC「Mandate of Heaven expansion」と同時にリリースされた。
***DLC(MoH)追加要素 [#l4a950b3]
//States without devastation in a country with positive s...
- Devastationが0なStateは正のStabilityの時ゆっくりと繁栄...
//You can now enact edicts in a state, increasing state m...
- State単位でEdict(勅令)を発することができる。少なくと...
//Ages now have objectives that can be fullfilled, and pr...
- Age(時代)には達成可能な目標が設定されており、達成する...
//You can now gain splendor though fullfilling objectives...
- Ageの目標を達成することでSplendor(輝き)を得ることがで...
//Abilities for Age of Discovery now scripted and impleme...
//Abilities for Age of Reformation now scripted and imple...
//You can now start a golden era that lasts for 50 years ...
//Abilities for Age of Absolutism now scripted and implem...
//Abilities for Age of Revolutions now scripted and imple...
- Age of Discovery(大航海時代)、Age of Reformation(宗...
- 各Ageの目標を3つ達成すると、50年間有効なGolden Era(黄...
//Added Empire of China mechanics (Mandate initially held...
- Empire of China(中華帝国)メカニズムを加えた。(Mandat...
//The Emperor of China now uses Meritocracy instead of Le...
- Emperor of ChinaはLegitimacyの代わりにMeritocracy(能力...
//Countries in the Eastern Religion group and countries w...
- Eastern Religion Groupに属する国々と、Horde Government...
//Nations can now ask to become a Tributary State under a...
- Eastern Religion GroupかHorde Governmentの国は、他のEas...
//Added "Force Tributary State" Casus Belli available to ...
- Celestial Emperorは隣接する国に対して"Force Tributary S...
//Added force Tributary State peace option.
- 平和条約でTributary Stateになることを強制できる。
//Tributary States can now accept or refuse sending tribu...
- Tributary Stateは朝貢するかしないかを選べる。朝貢すれば...
//Tributary States from history are now disabled if start...
- 歴史的なTributary StateはMandate of Heaven DLCを持たな...
//Tributary States can call their Overlord in defensive w...
- Tributary Stateは防衛戦争において宗主国に参戦要請できる...
//Tributary States don't get the "Subject Nation" penalty...
- Tributary Stateは"Subject Nation"ペナルティを受けない。
//The Emperor of China can now use 20 Meritocracy to enac...
- The Emperor of China(中華皇帝)はMeritocracyを20消費し...
//Five new Subject Interactions for Daimyos.
- Daimyo(大名)に5つの新しいInteraction(干渉)を加えた。
//Confucian countries now have a Harmony value. Harmony a...
- Confucian(儒教)の国々はHarmony(調和)の値を持つ。Har...
//Confucian countries can now Harmonize with other religi...
- Confucianの国々は同一グループ・同一宗教グループの他の宗...
//Manchu-culture nations can now recruit banners from Man...
- 満州文化の国は満州文化のStateからBanner(旗)を招集でき...
//You can now give the order to do an artillery barrage f...
- Mil Power(MIL)を使用してArtillery Barrage(弾幕)を実...
//Shogunate government type has three special interaction...
- Shogunate Government(幕府政体)には幕府自身とすべてのD...
//Macro Builder: The new Diplomacy Tab allows you to list...
- マクロビルダー:新たな外交タブにおいて、特定の外交アク...
//Shinto countries now have an isolationism level that ca...
- Shinto(神道)の国々はIsolationism(鎖国主義)レベルを...
***無料追加要素 [#t14d46f4]
//Devastation: Provinces now have devastation counter tha...
- Devastation(荒廃):Provinceは0から100のDevastationカ...
//Added Statistics button that opens End game/Statistics ...
- ゲーム内メニューにStatistics(統計)ボタンを追加した。
//The game now has four different ages.
- 4つのAgeを持つようになった。
//Removed Absolute Monarchy from the game, and replaced w...
- Absolute Monarchy(絶対君主制)を取り除き、Age of Absol...
//Moved religious locks from before the year 1650 to be v...
- Religious Lockを「1650年以前」から「Age of Discovery、A...
//added better and worse comparisons to other players in ...
- Statistics画面において、他のプレイヤーとの比較をできる...
//[Art of War] Automatic Fleet Transport now docks to pic...
- Automatic Fleet Transport(部隊の自動海軍輸送)は可能で...
//Replaced old Celestial Empire Factions with new ones th...
- Celestial Empire Factionsを歴史的により正しくそれぞれの...
//You can now decide to declare bankruptcy on your own if...
- Loan(負債)を持っていれば、Bankruptcy(破産)を宣言す...
//Units now use retreat animations during shattered retre...
- UnitはShattered Retreat中は撤退アニメーションを使うよう...
//Strengthen Government now increases absolutism by +2.
- Strengthen Government(政府を強化)はAbsolutismを2ポイ...
***ゲームバランス [#h1a995ab]
- Mercenaries now get priority in entering the battle ins...
- State Maintenance is no longer 100% free in the capital...
- Capital State now also have +5% Instition Spread.
- Province limit for CAS when forming SPA as ARA increase...
- Tech impact for administrative efficiency is now 0-30% ...
- Events, decisions & other scripts tweaked to use absolu...
- Spies no longer are sent home when discovered, but inst...
- Stabhit peaceoffers have now been restored to 50% of th...
- You can no longer call in allies that have a truce with...
- Prussian Militarisation is now 50% harder to maintain n...
- Prussian Militarisation is now less impact on maintenan...
- Victory Cards ticking up/down is now 10 years instead o...
- Japanese Traditions are now 5% discipline instead of +1...
- Ottoman Millets are now 20% coring cost reduction inste...
- You now get the final victory cards even if you haven't...
- A fully maxed victory card adds +1 score each month now.
- Mercenaries now cost twice as much to reinforce.
- Mercenary regiments now cost 10 more as base purchase p...
- Reduced Liberty desire from development in vassals. 10...
- Daimyos no longer count towards diplomatic relations fo...
- Shogunate given additional diplomat and envoy travel ti...
- Ayuthayan events now give 2 mercantilism rather than 7.
- Can now only ask for at most 50% of another country's t...
- Reduced Native American Tech 5 infantry unit pips from ...
- Reduced counting_coups idea from 15% morale to 10%
- Spynetworks now decay while being discovered.
- Liberalism now depends on Absolutism.
- Non-tributary subjects are now exempt from most disaste...
- Removed Protectorates, they are now all considered vass...
- Bankruptcies now have less impact on morale, unrest and...
- Will now never be possible to form the the same tag mor...
- Reduced amount of states from government and technology...
- RNW should no longer generate areas with more than 5 pr...
- Having done unconditional surrender now impacts autonom...
- Devastation now slowly decline if you have unconditiona...
- All owned provinces have 0 unrest while you have surren...
- Nations that has unconditionally surrendered can not ta...
- Manually increasing development now also decreases deva...
- Colonies no longer generate unrest.
- No longer possible to increase autoonomy if you don't h...
- Cavalry Ratios removed from techgroup, and added to oth...
- Steppe Horde government now have +25% Cavalry Ratio.
- Winged Hussars Idea gives +10% Cavalry Ratio now.
- Happy Cossacks Estates give +10% Cavalry Ratio now.
- Sunni Religion lost tolerance own, but gained +10% Cava...
- Tengri lost 2 unrest, but gained +25% Cavalry Ratio.
- Tengri now have 20% cheaper regiments, up from 10% chea...
- Subjects occupying a province for you will now automati...
- There is now a +5% bonus to colonising on the same cont...
- Bankruptcy now adds devastation to provinces, and clear...
- The Eight Banners idea for Manchu increases the amount ...
- Trust gain on start of game is no longer the same for a...
- Trust loss on start of game due to Historical Rival now...
- Cancel Subject now has war score cost capped at 60% if ...
- Sharing of maps can now be done when at war.
- Independent Daimyos that become subjects to Shogun or E...
- Nations in debt and running deficits can no longer buy ...
- Rebel Occupation is now giving the occupied modifier li...
- Devastation now have a far less impact on development c...
- Trade Companies no longer gets counted as territory whe...
- Subjects that count as independent (aka tributaries), n...
- In Debt calculations now calculates current interests, ...
- Going bankrupt now destroys all buildings built in the ...
- Manually removing a province from a trade company now m...
- Devastation now have a minor impact on friendly and hos...
- Spices now reduce devastation monthly by 0.1 instead of...
- Provincial bonus from Wool is now +10% local movement s...
- You can now scorch hostile territory, and now scorching...
- Removed Colonial Nation penalty to Settler Chance and C...
- Daimyo subjects no longer increase your forcelimit by 1.
- A country is now considered to be in debt if having loa...
- You can now claim Defender of Faith even when current h...
- Core creation cost reduction cap changed from 90% to 80...
- Core creation time now can't go below 6 months.
- Fixed bug with AI merchant placement.
- Improved initial placement of merchants.
- Colonial Nations can now start war with neighbours of a...
- Removed rule that you couldn't make a separate peace wi...
- Deus Vult is now last idea in religous ideas.
- Subject types that allow Embargo Rivals interaction no ...
***AI [#t274c1bb]
- AI now more inclined to boost stability from 0 to 1.
- Low levels of corruption no longer make the AI not decl...
- Fixed bug where AI would forget about a fleet with troo...
- AI should now be more stable in its advisor handling.
- AI will no longer cancel coring and culture conversions...
- AI will now properly budget for navy updgrades.
- AI will now voluntarily go into bankrupcties if their e...
- AI armies will now be slightly more careful when on low...
- Fixed bug where AI who didn't want to kill your rebels ...
- Bug fixes and tweaks in AI power balance evaluation dur...
- AI now doesn't like to ally with nations that have gone...
- Daimyos and the Shogun will no longer help each other w...
- Fixed bug that AI couldn't always fire advisors, even w...
- Fixed bugs that made the AI develop in subjects without...
- Fixed issue where AI ordered their units into impossibl...
- Fixed issues causing AI to break royal marriages too of...
- AI now uses spy actions more based on certain circumsta...
- Fixed that AI could take many months to peace out despi...
- Improved AI planning for where to send how many and whi...
- Fixed issue that caused AI to recruit way too many merc...
- Improved AI colonization.
- Fixed bug where AI sent one more colonist than they cou...
- AI less hesitant to declare trivial wars.
- AI now makes sure forts are active when rebels are abou...
- Catholic nations now better recognize the Treaty of Tor...
- Several small improvements to AI colonization.
- AI is now slightly more brave when carpet sieging.
- Fixed that parts of desparation logic for small AI abou...
- AI war allies now consider land given to their subjects...
- AI no longer privateers where allies have significant t...
***インターフェイス [#s8beffce]
- State view is now a new separate tab with all state-rel...
- Zone of Control mapmode no longer stripes unowned provi...
- Development mapmode now scales to maximum development
- Selecting a country in development mapmode will now lim...
- Tooltip for spy network size in your own country's dipl...
- Navies can no longer be colored in "condottieri enemy" ...
- "Independent Nation" modifier changed name to "Base", w...
- Swapped icons for having colonies and being a colony in...
- Added tooltip for when truce blocks offensicve alliance...
- Fixed so that stability cost modifiers are shown even w...
- Fixed that Goods Produced tooltip didn't properly show ...
- Added an alert for being able to enact a Decree.
- Added a new ledger page to show accumulated score per a...
- Can now sort by impact of modifiers in development view...
- Added message for when golden era ends for the player.
- Added a mapmode for devastation.
- Discovered Spynetworks now have their size colored red ...
- Absolutism icons now tell you how much various actions ...
- Improved tooltips for economyview buttons.
- Create Dependency interface now shows more than 3 natio...
- Improved tooltips in leader-select panel.
- Manpower no longer overflows in ledger.
- Rebel progress decaying now tells you how much it will ...
- Ahead of Time bonus/penalty now updates while technolog...
- Mothballed fleets will now tell you how much it would c...
- Added tooltip for when natives that cant build ships ca...
- Favor Tooltip text now shows date of next favor.
- Discovered spies now tell you when they are effective a...
- Added "d" shortcut for opening state edict view in stat...
- Added "Include territories" checkbox to macro builder d...
- Can now select buildings in building macro view even if...
- Counter tooltip in combat now lists regiment category.
- Fortlevel is now displayed properly in the province int...
- Macro builder building view will now show an icon when ...
- Right clicking on constructions on the map will now can...
- Window for accepting a military access request now list...
- Macrobuilder development map icons now show the provinc...
- Macrobuilder development entries can now be clicked to ...
- Ship Durability is now shown in the mil view.
- Macrobuilder estate map icons now show the province's t...
- Added an coalition icon in peaceview which will appear ...
- Tooltip for missionaries now say expected day of finish...
- Disaster tooltip now says when the disaster will start.
- Description for Break Vassalization now tells you of th...
- Added icons instead of just letters in Estates outliner.
- Liberty Desire tooltip now shows what countries' streng...
- Fixed bug where vassal target's allied vassals were lis...
- War declaration window is now bigger in larger resoluti...
- Subject Interaction sub window is now bigger in larger ...
- The Ledger now has filters for showing only Allies, Riv...
- Imperial Authority now updates when the window is open.
- Moved War Overview shields a little bit to the left to ...
- Ledger: Rows with data for your own country now has a s...
- There is now a special message type for your subject jo...
- Added a 'cv' console command now, that prints important...
- Added Improve by Value to macro builder building provin...
- Can now sort by improve value (modifier divided by cost...
- Macro builder building interface now shows sailor incre...
- Fixed that some visual effects in provinces disappeared...
- Different levels of devastation now cause different int...
- "The X Area" now reads "the X Area" instead.
- Fixed "Will arrive in" tooltip saying January year 1 fo...
- Can no longer sort macro builder development entries by...
- Siege View: New siege graphics for asian countries.
- Your own Liberty Desire can now be seen in Subjects View.
- Liberty Desire tooltip for subjects now colours increas...
- Defender of Faith tooltip will now complain about less ...
- Prestige Effect now says the name of the country if not...
- Transfer Trade Power treaty now explicitly says the cou...
- Popup informing you that overlord placated your rulers ...
- Can now zoom on provinces in macro builder culture view...
- Text explaining a royal marriage will no longer list le...
- Added missing "Verification email sent" localisation in...
- Claiming Defender of Faith from another country now als...
- Tooltip for current Defender of Faith now explains why ...
- Description for why you can't claim defender of faith n...
- Transfer Occupation list is now sorted by name.
- Clicking on trade centers on the map will no longer tak...
- Improved tooltips in military view to follow standards.
- Added clarification to tooltip that Claiming Throne giv...
***Mod作成 [#z6644815]
***スクリプト [#za6c74ae]
- Coptic religion should now be easier to tell apart from...
- It is no longer possible to lose Prussian Monarchy via ...
- Pagans can no longer take their conversion to X decisio...
- Renamed the Gascogne province to Bordeaux.
- Pyrenees area renamed to Gascony, now includes Bordeaux.
- Viscaya, Navarra and Labourd are now part of the new Va...
- Jaen is now part of the Lower Andalucia Area.
- Granada is now part of the Upper Andalucia Area.
- Forming Tibet now requires Vajrayana religion.
- Dispositio Achillea now checks directly for union with ...
- Added Garhwali Ideas.
- Added 30 new provinces in China, Mongolia, Manchuria an...
- Added 14 new provinces in Japan.
- Added Akamatsu tag in Japan.
- Added Chiba tag in Japan.
- Added Isshiki tag in Japan.
- Added Ito tag in Japan.
- Added Kikuchi tag in Japan.
- Added Kono tag in Japan.
- Added Ogasawara tag in Japan.
- Added Shoni tag in Japan.
- Added Satake tag in Japan.
- Added Toki tag in Japan.
- Added Utsunomiya tag in Japan.
- Added Tsutsui tag in Japan.
- There are now separatist rebels in the Semien province ...
- The Capital of Hawaii when colonized will now be Honolu...
- Adjusted the terrain of the Castille-Portugal Border a ...
- Split Japanese Seazones to better account for the great...
- Added is_emperor_of_china trigger.
- Added imperial_mandate trigger (checks if Mandate is >=...
- Added empire_of_china_reform_level trigger (similar to ...
- Rajput Resistance idea now reduces war exhaustion inste...
- Rajput Trading houses idea now gives trade efficiency i...
- Added dismantle_empire_of_china (= true/false) effect.
- Added set_emperor_of_china (= countrytag) effect
- Added add_mandate (= value) effect
- Added set_mandate (= value) effect
- Added on_chinese_empire_dismantled OnAction
- Country Specific disasters will now always be visible s...
- Some existing year checks now instead change for curren...
- The Peasants War disaster can now only trigger in the A...
- The Religious Turmoil disaster can now only trigger in ...
- The Liberalism disaster can now only trigger in the age...
- The English Civil War disaster now triggers in the age ...
- The French Revolution now triggers in the Age of Revolu...
- The French Wars of Religion disaster now triggers in th...
- The English Civil War disaster now triggers in the Age ...
- The Castilian Civil War disaster now triggers in the Ag...
- The Counts Feud disaster now triggers in the Age of Ref...
- The Time of Troubles Disaster now triggers in the Age o...
- The Swahili states now start the game with the Feudalis...
- Added meritocracy (= value) trigger.
- Added add_meritocracy effect.
- Added set_meritocracy effect.
- Hejaz is now a vassal of the Mamluks in 1444.
- Carribean region now belongs to the Central American Su...
- Esen Choros now starts with the Inspiring Leader Person...
- Soba is now an inland center of trade.
- Daimyos that no longer are subjects to Japan will now b...
- Timurid Mission to Invade India now also gives Horde Un...
- Mewar now starts with a core on Marwar. In starts after...
- Mollucan idea for colonist has now been moved from thir...
- Added harmony ( = value [0,100] ) trigger.
- Added harmonization_progress ( = value [0,100]) trigger.
- Added add_harmony ( = value [0,100] ) effect.
- Added add_harmonization_progress ( = value [0,100] ) ef...
- Added Events for Tributary States and their Overlords.
- Random Event A Golden Era for our culture now gives a b...
- Updated description of Judaism to reflect more starting...
- Added add_harmonized_religion history cmd.
- Added is_harmonizing_with_trigger ( = <religion or reli...
- Added has_harmonized_with trigger ( = <religion or reli...
- Added support for "else" in if effects.
- Added Confucianism Events.
- Added Japanese Incidents
- Forming Austria now gives permanent claims on Inner Aus...
- Semien, Damot, Ennarea, Kaffa, Janjiro, Welayta, Shewa ...
- Hadiya will now use the Somali DLC units for those that...
- Dongola and Beja will now use the Nubian DLC units for ...
- Bengal and Burma regions should no longer have the same...
- A number of sea zone names adjusted to better fit their...
- Many Advisor related events now give meritocracy effect...
- Added text for the event to dismantle the empire of chi...
- Samarkand is now an inland center of trade.
- Trade Nodes will now never transcend area borders.
Provinces in the same area will belong to the same node.
What provinces belong to what trade nodes have also been ...
- Changed Millets' name and description to Kanunnames.
- Isfahan is now an Inland Centre of Trade.
- Changed a number of Trade Node colors to avoid similar ...
- Can now play as a peasants republic in nation designer.
- Damascus is now an inland centre of trade.
- The Kongo river now has an estuary modifier in Ngoyo.
- Jeddah is now a coastal centre of trade.
- Tripoli is now a coastal centre of trade.
- Jenne is now an inland center of trade.
- Removed Kizilmak Estuary and instead added Center of Tr...
- Thesaloniki is now a Coastal Center of Trade.
- Regensburg is now an Inland Center of Trade.
- Smolensk is now an inland Center of Trade.
- Milan is now an inland Center of Trade.
- Harer is no longer a Center of Trade.
- Kabul is now an inland Center of Trade.
- Magdeburg is now an inland Center of Trade.
- Japan tag is now only used for united Japan. Shogunate ...
- Added Ashikaga tag.
- Ayuthaya, Lan Xang, Khmer, Dai Viet, Champa, Malacca, R...
- Savoy now uses a flag from a later date in the period t...
- Effects giving you advisors now tell their effect in th...
- Naples is now a Coastal Centre of Trade.
- Updated Consulate of the Sea for new Trade Centres.
- Rewrote Neapolitan Ideas.
- AI Crimea no longer weighs the option to volountarily s...
- Lowered base chance of AI Crimea accepting voluntary su...
- Added disaster for Empire of China that does not accept...
- Added 6 new provinces to Korea.
- The death of Haji Giray event will no longer trigger if...
- Trade Company building is now called Trade Station to r...
- Change Government Country Decisions have a cooldown of ...
- Added end_incident (= incidentname) effect.
- Rebalanced, re-wrote and/or edited existing Japanese ev...
- Added 8 Shinto Incidents.
- The National Bank Event now let's you choose between 50...
- Added Disaster for the Empire of China when bordered by...
- Iron and Copper can now appear in more provinces in the...
- Added Court and Country Disaster.
- Ottomans no longer start with cores on Ramazan and Dulk...
- Changed titles and descriptions of Administrative Techn...
- Shan now has a color that's not as close to Mings.
- Updated triggers for colonial nation naming to now more...
- Mongolia now has ruler history back to Kubilai Khan (no...
- Added ruler traits to various event-spawned historical ...
- Added Meritocracy Events.
- Added "is_dynamic_tag" trigger.
- Added Korean Dynamic Province Names.
- Added Ditmarscher Ideas.
- Added Imagawa Ideas.
- Added Hatekayama Ideas.
- Kyoto now starts with the Heian-kyo permanent province ...
- Owari now starts with the Jingu permanent province modi...
- Musashi now starts as a Coastal Center of Trade.
- Added Amago Ideas.
- Added some Ainu dynamic province names.
- Added Hosokawa Ideas.
- Added Yamana Ideas.
- Added Uesugi Ideas.
- Added Date Ideas.
- Added Shoni Ideas.
- Added Ogasawara Ideas.
- Added Otomo Ideas.
- Added Ouchi Ideas.
- Added Utsunomiya Ideas.
- Added Ashikaga Ideas.
- Added Toki Ideas.
- Added Satake Ideas.
- Added Takeda Ideas.
- Added Ando Ideas.
- Added Chiba Ideas.
- Added Shimazu Ideas.
- Added Ito Ideas.
- Added Isshiki Ideas.
- Added Tsutsui Ideas.
- Added Kikuchi Ideas.
- Added Kono Ideas.
- Added Nanbu Ideas.
- Added Shiba Ideas.
- Updated Japanese Ideas to reflect that Japan is now a u...
***バグ修正 [#x786b393]
- Fixed bug that trust penalty from using Break Alliance ...
- Fixed not being able to see active rebel progress in su...
- Battles should now not end if there is enough reserve s...
- Replaced "Meath" with "Pale" in tutorial.
- Fixed bug with when armies are colored as "condottieri ...
- Missions now choose between target provinces/countries ...
- Fixed issues with Random New World due to how regions a...
- Golden Horde and Great Horde now both use the Golden Ho...
- Ottoman mission to conquer Egypt no longer requires own...
- Added missing localization for the ad-Dahna area.
- Fixed problem with decision to form Spain diplomatically.
- HRE: Fixed Emperor losing electorship if their new rule...
- Retreating logic now treat Condottieri as belonging to ...
- Your aristocrats will no longer worry about your regenc...
- The nobility estate disaster will no longer permanently...
- Unit view will no longer reset when units are being mer...
- Units will now get properly exiled (instead of stuck) w...
- Fixed a crash when selecting another bookmark after cre...
- Campaign Statistics: Longest reign is now counted from ...
- Campaign Stats: Best Province now set correctly when an...
- Campaign Stats: Fixed Disasters stat not set correctly
- Mapmode shortcuts in future versions will now be saved ...
- Fixed "Ghost Custom Nation" exploit.
- Power cap can no longer go below 999, even if you have ...
- Ottoman harem politics will be a bit less accusatory.
- Pretender rebels should now properly end the internal c...
- Fixed issue which could result in the event target not ...
The problem resulted in no province effect from either op...
- Cleaned up some duplicates in database files.
- Added missing effect limit to tengri event 6 that somet...
- Dongola is now rank 1.
- HRE and Empire of China no longer get a few ticks of in...
- Fixed typo in global trade institution spread modifiers...
- Rohilkhand now has Hindvi culture.
- Consort Event for choosing home province of Consorts fa...
- Fixed localisation bug in consort event that failed to ...
- Fixed some issues in later start dates history.
- Fixed inconsistencies in kill_leader effect.
- Turkish culture province names no longer have 2 provinc...
- Fixed Typo in Malaccan flavor event 2.
- Ruthenian Ideas will now be available even if you form ...
- Fixed crash when forming nations.
- The Death of Adolf VIII will no longer have an option t...
- Sozak now starts with a Kazakh Core.
- Prussian Missions now check that they don't target thei...
- Moving Capital to St Petersburg now no longer always ma...
- There should no longer be any risk of getting a regency...
- Fixed bug that game could automatically unpause upon OOS.
- Seven Cities Event 400, The Survivor, will no longer tr...
- Exclusion criteria for kind hearted personality will no...
- Fixed missing equal sign in Austrian flavor event.
- Fixed missplaced quotationmark in Cree country file.
- Mission to build colony to city will now apply correct ...
- Only Christian countries can now get the last jousting ...
- Fixed crashbug with condottieries.
- Fixed saved diplomatic actions (e.g. Alliance requests)...
- The Printing Press institution will no longer spawn at ...
- Subjects now get Aggressive Expansion for taking land i...
- Fixed alliances braking when they shouldn't when becomi...
- Fixed Revoke Core being blocked in Humiliate Rival CB.
- Fixed an out of sync in kill_leader effect.
- Added on_accept_tribute, on_refuse_tribute on_actions.
- Fixed misspelling in Nitran Ideas.
- Cross and Crescent events "Shiite and Sunni" and "Sunni...
Instead they'll spawn in just one state. They will also o...
- Thirty Years War events that refer to La Rochelle now t...
- Province View: Fixed convert religion button tooltip no...
- Cavalry Flanking from Country Ideas now only affect Cav...
- Fixed a CTD in outliner from spying.
- Republican Outcome of the Polish royal struggle will no...
- Asian countries that cause the birth of the Colonialism...
- Eleni/Helen of Ethiopia from Ethiopian flavor events or...
- Loan repaid message will now have a ducat symbol instea...
- A country that converts from christianity will no longe...
- Odds for Burgundian inheritance will now be more consis...
- Fixed exploit with adding province to HRE multiple time...
- Fixed a bug that would cause economy screen to miscalcu...
- Fixed extra "1" in provinceview.
- Invested Papal Influence no longer dissapear at a tag-c...
- Great Powers Influencing now affects powergain is toolt...
- Hostile victory cards are now shown as negatives in sco...
- Dismiss Advisor button now enables if you get enough mo...
- Improved error handling and stability when saving local...
- Army and Navy Tradition should now be capitalized consi...
- Fixed missing text from personality options for random ...
- Fixed grammar in loadingtip about Ottomans.
- Impact of new cap after embracing an institution will n...
- Force Removed rivals are now saved in the savegame.
- Idea finishers impact on Estates now clarify its an imp...
- Fixed issue which made some culture countries always ge...
- Fixed bug that Colonial Nations didn't transfer trade p...
- Fixed crash when forming nation that had previously exi...
- A Tribal Succesion Event now use correct text for its b...
- Fixed an exploit regarding colonists in tradecompany re...
- Fixed a text error in the tooltip for defender of the f...
- Fixed issue where the "Question of Province X" Subject ...
- Subjects can no longer form Trade Leagues.
- Cancel Subject and Union With can no longer be selected...
- The event "Family Ties" will no longer trigger if the h...
- Changing government away from Parliament ones now remov...
- Effects giving faction influence will no longer be disp...
- Large Estates names are now cropped in outliner, not fo...
- Fixed bad dlc check for hagia sophia mosque conversion.
- Macro Builder Diplomacy Tabs have shortcuts a,s,d,g,z,x...
- Game now correctly refers to the Church building in the...
- Fixed support rebel dialog showing as empty if the only...
- Fixed typo in event 6115, "Our Army is not so grand".
- Fixed wrong pronoun in personality event 34, Economics ...
- Parliament Event 1 will no longer try to assign seats t...
- Corrected typo of the province of Matrega which was ref...
- Fixed spammy appearence of Fetishist event 420.
- Idea Group Event 1301 - Nobles Worried will now refer t...
- Fixed province of Piekouagami being named Piekougami.
- Fixed bad scope for mtth modifiers of colonial event 1
- Province 1747 - Caceres, Renamed to Extremadura to avoi...
- Fixed that Transfer Trade Power cost 0% war score when ...
- Fixed bug that condottieri movement over strait was not...
- Condottieri can now walk into Terra incognita when the ...
- Fixed exploit that would allow sending more diplomats t...
- Daimyos can now take land in independence wars without ...
- The option for Colonial Country Event 10 'Colonial Wars...
- Fixed bad target for opinion modifier in Arawak flavor ...
- Fixed typo in description for Ethiopian Country Idea, "...
- Campaign Stats View: Fixed player's own avarage kills/l...
- England is no longer an English Monarchy at all start d...
- Fixed that opinion penalty from privateering only happe...
- Disaster modifiers will now get removed when a country ...
- Can no longer make countries you have a truce with as a...
- Level 3 advisor events should now pick right pronoun fo...
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