パッチ情報/過去パッチ情報置き場 v1.12
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[[パッチ情報]]
#contents
**Expansion Features [#r907d3e7]
- Theocracies now have heirs that are chosen by event, wi...
- Theocracies now have Devotion, which is similar to Legi...
- Constitutional Monarchy, Constitutional Republic and En...
- Protestantism now has Church Power. Church Power accumu...
- The diplomatic action Remove Electorate is now availabl...
- Implemented Government Ranks feature. Each Government t...
- Buddhists now have Karma. Karma decreases from aggressi...
- Can now return an owned province to another existing na...
- The Emperor can now grant Free City status to nations i...
- Can now Pause Westernization. While it is paused, no mo...
- Added Subject Interactions for all subject types. These...
- You can now increase the base tax, base production and ...
- If you have money to burn, you can now dismiss an advis...
- Numerous new events for Buddhists, Protestants, Theocra...
- National Focus is now also available for players with t...
**Free Features [#k766359a]
- Added 25 new achievements.
- Added Tengri and Zoroastrian religions.
- Split Buddhism into the Theravada, Mahayana and Vajraya...
- Major update to missions, where many missions were rewo...
- Fort system was completely reworked. Most provinces no ...
- Building system was completely reworked. The number of ...
- Provinces now measure their economic power in developme...
- Looting was reworked. Provinces now have a 'loot bar' t...
- Major update to the peace system:
- Annex option removed. To annex, you now have to select ...
- It is now possible to demand any province from the enem...
- Revoking cores no longer cost Diplomatic power.
- You can now demand gold from a country you are annexing.
- Can now use Humiliate peace option even if you're also ...
- Numerous bug fixes and updates to peace interface.
- Added Time of Troubles Disaster.
- Added English Civil War Disaster.
- Added French Wars of Religion Disaster.
- Added French Revolution Disaster.
- Added Castilian Civil War Disaster.
- Added 10 Spanish Flavor Events.
**Gamebalance [#h071e140]
# Advisors
- Advisors are now more balanced in the strength of bonus...
# Capital
- Moving your trade capital now costs 200 diplomatic powe...
# Colonization
- Natives no longer boost basetax+mp when colony is finis...
# Cores & Claims
- Creating cores and diplomatically annexing countries is...
- Administrative Efficiency now also affects core creatio...
- Reduced effect of having a claim on core creation costs...
# Culture
- Overseas provinces no longer count towards cultural acc...
# Diplomacy
- You now lose 10 prestige for selling a province, same a...
- Historical Friends at war may now lose their historical...
# Economya
- Fish no longer reduces unrest, but instead decreases cu...
- Force Limit calculations were changed to be based on de...
- Gold provinces no longer get increased production from ...
- Gold production is now reduced by local autonomy.
- Independent nations now get a basic tax income of 1 duc...
- Independent nations now start with higher base force li...
- Removed tax income bonus from capitals.
- Base Price of Salt is now 3.
- Trade Power bonus for having transfering merchants is n...
- Reduced inflation from treasure fleets by about 33%.
- Embargoing subjects of rivals no longer gives you a tra...
- Gold Mines with base production over 10 now have a year...
- Cost for Missionaries now grow over time, like advisors...
# Exploration
- Reduced frequency of exploration events from naval expl...
# Governments
- Steppe Hordes lost their relation penalty and instead g...
- 'Inward Perfection' modifier for Ming is now gone.
- Effects of Ming factions on country are now much smaller.
# HRE
- Grant Electorate now gives a +50 opinion modifier.
- Removed Imperial Integrity bonus.
- The Emperor can now demand unlawful territory while at ...
- Buffed HRE reforms for member states.
- Italy will now leave the Empire around 1500 if the enti...
- Releasing HRE member states, HRE members converting, wi...
# Ideas & Policies
- 'Grand Navy' is now +50% naval forcelimits (up from +25%)
- France lost diplomatic relations as tradition and inste...
- Added new modifiers to numerous ideas and policies.
- Boosted Bavarian ideas.
- Boosted Naval Ideas significantly.
- Burgundy now starts with +1 diplomatic relations instea...
- Quality: Quality Education now gives +1 Army Tradition ...
- Quality: Naval Drill is now +10% Naval Morale instead o...
- Quality: Escort Ships is now +5% Ship Durability instea...
- Economic: Finisher was changed to -20% Development Cost.
- Quantity: Forced Labor System is now +25% Garrison Size...
- Austria: Military Border is no longer +25% Defensivenes...
- Ming now have -20% Fort Maintenance as a tradition inst...
- Milano: lowered_power_of_barons is now -10% Development...
- Tuscany now starts with -10% development cost as part o...
- Swiss idea 'Oasis of Peace and Prosperity' now reduces ...
- Swiss idea 'Alpine Defensiveness' now reduces fort main...
- Swiss idea 'Swiss Tolerance' now increases tolerance to...
- Italian Idea Heir to the Empire now gives +1 Prestige i...
- Most ideas that used to give +25% heir chance now give ...
- Vindyan Traditions now has -20% fort maintenance instea...
- Ottoman Traditions now give +3 Tolerance. -33% core cre...
- Various ideas that gave more than 20% reduction to land...
- Scotland now starts with +33% land forcelimit instead o...
- Standardized effects of hostile core-creation ideas, mo...
- Boosted Neapolitan and Aragonese ideas.
# Nation Designer
- Terrain now affects Nation Designer province points cost.
- Now saving custom gender and names to influence future ...
# Power Projection
- Reduced effect of Power Project on legitimacy and repub...
# Religion
- You can now store 200 Papal Influence.
- Slightly buffed Inti reforms.
- Missionaries converting a province now gives it zeal.
- Province development now slows down the conversion spee...
- Religious Zeal now blocks conversion completely.
- Centers of Reformation can no longer target provinces w...
# Revolts
- Reduced a few impacts of unrest reduction to balance ou...
- Liberalism Disaster now only appears if you have no Par...
- Revolutionary Rebels now wants to enact Constitutional ...
- Merged nationalist and patriot rebels into Separatist r...
- Rebels that enforce their demands or have them accepted...
- Separatists will now spawn even for accepted cultures i...
# Rulers
- Randomly generated rulers of Theocracies now start out ...
# Subjects
- Nations supporting independence now only increases libe...
- Marches now count less towards total power of vassals f...
- Subjects will no longer allow themselves to be annexed ...
- Subjects no longer get higher liberty desire while bein...
- Primitives can no longer create or become Marches.
- Having a Royal Marriage with a subject now lowers their...
- March now reduces Liberty Desire by 15% (down from 25%).
- Marches will no longer lose their March bonuses due to ...
- Temporary liberty desire now decays more slowly.
- Released vassals will now keep their faith. The release...
# Technology
- The first idea group now unlocks at Administrative Tech...
- High levels of Administrative Technology now give Devel...
- Force March is now unlocked at Administrative Tech 15 (...
- Constitutional Republics now appear at Administrative T...
# Units
- Increased base mercenary pool size from 12 to 20.
- Doubled the time it takes to build ships, but buildings...
# War
- Allies in an independence war are no longer blocked fro...
- Farmlands and Drylands now count for giving Nomads thei...
- You can no longer abort movement to the next province o...
- You now have military access to any country that is gra...
- Assaulting now requires a breach.
- Assaults on forts can now only employ five times the am...
- Artillery-modifier in siege now impacts chances of brea...
- Forts now block advance into territory they protect. Yo...
- Occupation impact on WE is no longer scaled to amount o...
- Provinces without fortifications now give much less war...
- You must now have 3x the garrison size to siege.
- Non-Military Constructions are now stalled at province ...
- You now get 50% more Aggressive Expansion for taking pr...
- When besieging a fort, a natural roll of 1 will now res...
- Declaring a country who is in a coalition against you c...
- Attacking a member state in a coalition against you whe...
- It is no longer possible to declare war while bankrupt.
- War leader can no longer be vassalized by enemies in a ...
ソース:https://forum.paradoxplaza.com/forum/index.php?th...
終了行:
[[パッチ情報]]
#contents
**Expansion Features [#r907d3e7]
- Theocracies now have heirs that are chosen by event, wi...
- Theocracies now have Devotion, which is similar to Legi...
- Constitutional Monarchy, Constitutional Republic and En...
- Protestantism now has Church Power. Church Power accumu...
- The diplomatic action Remove Electorate is now availabl...
- Implemented Government Ranks feature. Each Government t...
- Buddhists now have Karma. Karma decreases from aggressi...
- Can now return an owned province to another existing na...
- The Emperor can now grant Free City status to nations i...
- Can now Pause Westernization. While it is paused, no mo...
- Added Subject Interactions for all subject types. These...
- You can now increase the base tax, base production and ...
- If you have money to burn, you can now dismiss an advis...
- Numerous new events for Buddhists, Protestants, Theocra...
- National Focus is now also available for players with t...
**Free Features [#k766359a]
- Added 25 new achievements.
- Added Tengri and Zoroastrian religions.
- Split Buddhism into the Theravada, Mahayana and Vajraya...
- Major update to missions, where many missions were rewo...
- Fort system was completely reworked. Most provinces no ...
- Building system was completely reworked. The number of ...
- Provinces now measure their economic power in developme...
- Looting was reworked. Provinces now have a 'loot bar' t...
- Major update to the peace system:
- Annex option removed. To annex, you now have to select ...
- It is now possible to demand any province from the enem...
- Revoking cores no longer cost Diplomatic power.
- You can now demand gold from a country you are annexing.
- Can now use Humiliate peace option even if you're also ...
- Numerous bug fixes and updates to peace interface.
- Added Time of Troubles Disaster.
- Added English Civil War Disaster.
- Added French Wars of Religion Disaster.
- Added French Revolution Disaster.
- Added Castilian Civil War Disaster.
- Added 10 Spanish Flavor Events.
**Gamebalance [#h071e140]
# Advisors
- Advisors are now more balanced in the strength of bonus...
# Capital
- Moving your trade capital now costs 200 diplomatic powe...
# Colonization
- Natives no longer boost basetax+mp when colony is finis...
# Cores & Claims
- Creating cores and diplomatically annexing countries is...
- Administrative Efficiency now also affects core creatio...
- Reduced effect of having a claim on core creation costs...
# Culture
- Overseas provinces no longer count towards cultural acc...
# Diplomacy
- You now lose 10 prestige for selling a province, same a...
- Historical Friends at war may now lose their historical...
# Economya
- Fish no longer reduces unrest, but instead decreases cu...
- Force Limit calculations were changed to be based on de...
- Gold provinces no longer get increased production from ...
- Gold production is now reduced by local autonomy.
- Independent nations now get a basic tax income of 1 duc...
- Independent nations now start with higher base force li...
- Removed tax income bonus from capitals.
- Base Price of Salt is now 3.
- Trade Power bonus for having transfering merchants is n...
- Reduced inflation from treasure fleets by about 33%.
- Embargoing subjects of rivals no longer gives you a tra...
- Gold Mines with base production over 10 now have a year...
- Cost for Missionaries now grow over time, like advisors...
# Exploration
- Reduced frequency of exploration events from naval expl...
# Governments
- Steppe Hordes lost their relation penalty and instead g...
- 'Inward Perfection' modifier for Ming is now gone.
- Effects of Ming factions on country are now much smaller.
# HRE
- Grant Electorate now gives a +50 opinion modifier.
- Removed Imperial Integrity bonus.
- The Emperor can now demand unlawful territory while at ...
- Buffed HRE reforms for member states.
- Italy will now leave the Empire around 1500 if the enti...
- Releasing HRE member states, HRE members converting, wi...
# Ideas & Policies
- 'Grand Navy' is now +50% naval forcelimits (up from +25%)
- France lost diplomatic relations as tradition and inste...
- Added new modifiers to numerous ideas and policies.
- Boosted Bavarian ideas.
- Boosted Naval Ideas significantly.
- Burgundy now starts with +1 diplomatic relations instea...
- Quality: Quality Education now gives +1 Army Tradition ...
- Quality: Naval Drill is now +10% Naval Morale instead o...
- Quality: Escort Ships is now +5% Ship Durability instea...
- Economic: Finisher was changed to -20% Development Cost.
- Quantity: Forced Labor System is now +25% Garrison Size...
- Austria: Military Border is no longer +25% Defensivenes...
- Ming now have -20% Fort Maintenance as a tradition inst...
- Milano: lowered_power_of_barons is now -10% Development...
- Tuscany now starts with -10% development cost as part o...
- Swiss idea 'Oasis of Peace and Prosperity' now reduces ...
- Swiss idea 'Alpine Defensiveness' now reduces fort main...
- Swiss idea 'Swiss Tolerance' now increases tolerance to...
- Italian Idea Heir to the Empire now gives +1 Prestige i...
- Most ideas that used to give +25% heir chance now give ...
- Vindyan Traditions now has -20% fort maintenance instea...
- Ottoman Traditions now give +3 Tolerance. -33% core cre...
- Various ideas that gave more than 20% reduction to land...
- Scotland now starts with +33% land forcelimit instead o...
- Standardized effects of hostile core-creation ideas, mo...
- Boosted Neapolitan and Aragonese ideas.
# Nation Designer
- Terrain now affects Nation Designer province points cost.
- Now saving custom gender and names to influence future ...
# Power Projection
- Reduced effect of Power Project on legitimacy and repub...
# Religion
- You can now store 200 Papal Influence.
- Slightly buffed Inti reforms.
- Missionaries converting a province now gives it zeal.
- Province development now slows down the conversion spee...
- Religious Zeal now blocks conversion completely.
- Centers of Reformation can no longer target provinces w...
# Revolts
- Reduced a few impacts of unrest reduction to balance ou...
- Liberalism Disaster now only appears if you have no Par...
- Revolutionary Rebels now wants to enact Constitutional ...
- Merged nationalist and patriot rebels into Separatist r...
- Rebels that enforce their demands or have them accepted...
- Separatists will now spawn even for accepted cultures i...
# Rulers
- Randomly generated rulers of Theocracies now start out ...
# Subjects
- Nations supporting independence now only increases libe...
- Marches now count less towards total power of vassals f...
- Subjects will no longer allow themselves to be annexed ...
- Subjects no longer get higher liberty desire while bein...
- Primitives can no longer create or become Marches.
- Having a Royal Marriage with a subject now lowers their...
- March now reduces Liberty Desire by 15% (down from 25%).
- Marches will no longer lose their March bonuses due to ...
- Temporary liberty desire now decays more slowly.
- Released vassals will now keep their faith. The release...
# Technology
- The first idea group now unlocks at Administrative Tech...
- High levels of Administrative Technology now give Devel...
- Force March is now unlocked at Administrative Tech 15 (...
- Constitutional Republics now appear at Administrative T...
# Units
- Increased base mercenary pool size from 12 to 20.
- Doubled the time it takes to build ships, but buildings...
# War
- Allies in an independence war are no longer blocked fro...
- Farmlands and Drylands now count for giving Nomads thei...
- You can no longer abort movement to the next province o...
- You now have military access to any country that is gra...
- Assaulting now requires a breach.
- Assaults on forts can now only employ five times the am...
- Artillery-modifier in siege now impacts chances of brea...
- Forts now block advance into territory they protect. Yo...
- Occupation impact on WE is no longer scaled to amount o...
- Provinces without fortifications now give much less war...
- You must now have 3x the garrison size to siege.
- Non-Military Constructions are now stalled at province ...
- You now get 50% more Aggressive Expansion for taking pr...
- When besieging a fort, a natural roll of 1 will now res...
- Declaring a country who is in a coalition against you c...
- Attacking a member state in a coalition against you whe...
- It is no longer possible to declare war while bankrupt.
- War leader can no longer be vassalized by enemies in a ...
ソース:https://forum.paradoxplaza.com/forum/index.php?th...
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